A Timeline of Information History

“This timeline presents significant events and developments in the innovation and management of information and documents from cave paintings (ca 30,000 BC) to the present. Only non-electronic innovations and developments are included (that is, digital and electronic communications are excluded).” (AI3) – courtesy of ruudruissaard

Atlas of Cyberspace – Full Content

“This is the first book to draw together the wide range of maps produced over the last 30 years or so to provide a comprehensive atlas of cyberspace and the infrastructure that supports it. Over the next 300 or so pages, more than 100 different mapping projects are detailed, accompanied by full-colour example maps and an explanation as to how they were created.” (Martin Dodge & Rob Kitchin) – courtesy of information aesthetics

Is there an architect in the house?

“What was intriguing about this particular conference was the diversity of people, both in professional and geographic terms. There were graphic designers, interaction designers, technical leads, managers, and oh yes… ‘information architects’. What was interesting about the attending information architects was that they came from so many backgrounds to become an information architect. There were actual classically trained architects that became IA’s, there were designers that were IA’s and so on.” (Adam Kallish – Spill)

ISDN3

“Over the last two years, the ISDN series of events has formed an exciting platform to explore the emerging field of Service Design. (…) ISDN3 investigated broader issues that contemporary designers face, with special focus on how designers are addressing the complex situations that arise when designing with what John Thackara of Dott 07 calls ‘real people’ – as opposed to ‘users’ – in the design process. We invited some cutting-edge speakers to share reflections on their recent design research work, and we structured the event to maximise productive debate about the key issues arising when designing in this way.” (International Service Design Conference)

Selling UX

“This article examines what works and what does not work well when selling UX within an organization, identifies barriers you might encounter to the adoption of UX methods in your organization, and discusses how to package and present UX to stakeholders. In this article, we’ll try to avoid just being prescriptive. Rather, we’ll pose questions along the way, regarding what has worked well for you. (…) As industry’s adoption of UX broadens and more of us find ourselves in situations where we need to sell UX, we need to be prepared to do so effectively.” (Daniel Szuc, Paul J. Sherman, and John S. RhodesUXmatters)

The Magic of Metaphor

“Metaphor teaches. Metaphor influences. Are you drawing on its power? Perhaps not, because many major works on writing for interactive products make little mention of it. To help encourage better use of metaphor, this column describes both the usefulness of shallow metaphors and the potential of deep metaphors, while offering tips and examples.” (Colleen JonesUXmatters)

IDEA 2008

“The speakers pushed the boundaries of what it means to design complex information spaces of all kinds. We can all expand our practice by absorbing their experiences and ideas. In cooperation with the IA Institute, we’re happy to bring you recordings of most conference talks. We hope you enjoy listening to nearly the entire conference via these recordings.” (Jeff ParksBoxes and Arrows)

Architectures of Global Knowledge PDF Logo

“The Mundaneum, a series of museums, was meant to promote international understanding. The concept was conceived by Paul Otlet (1868-1944), an information theorist and librarian, who commissioned Le Corbusier to design a ‘cité mondiale’, an institution for all the world’s knowledge. Charles van den Heuvel discusses how Otlet’s thinking about distributive networks resonates in Tim Berners-Lee’s World Wide Wide.” (Charles van den Heuvel)

Interplay between Usability Evaluation and Software Development PDF Logo

Proceedings of the International Workshop – “The goal of this workshop is to bring together researchers and practitioners from the Human Computer Interaction and Software Engineering fields to determine the state-of-the-art in the interplay between usability evaluation and software development and to generate ideas for new and improved relations between these activities. The aim is to base the determination of the current state on empirical studies. Presentations of new ideas on how to improve the interplay between HCI & SE to the design of usable software systems should also be based on empirical studies.” (MAUSE COST Action 294)

An Interview with John Carroll

“If you are ACM, you always put the computer first! (…) today, we identify professions like usability engineer and interaction designer, even user experience designer. But in the early days, it was human factors engineers and documentation designers. That human factors constituency was critical in the early days.” (Tamara Adlin – UX Pioneers)