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Information design

Information design is the skill and practice of preparing information so people can use it with efficiency and effectiveness. (source: Wikipedia)

Defining and sculpting interactions between man and technology

Design in a rollercoaster (against) due to technology disruption.

“Technology extends our grasp, making it possible for us to achieve our goals rapidly and efficiently; but it also places its own set of demands upon us. The fields of industrial design, graphic design, and software user experience design have all evolved in response to these demands – a need for a human way to relate to and interact with our new tools.”

(Jenn Webb a.k.a. @JennWebb ~ Radar O’Reilly)

Architecting the connected world

Integration, synergy and connections of bits and atoms. A new design ecosystem with many options.

“We’re at a revolutionary information crossroads, one where our symbolic and physical worlds are coming together in an unprecedented way. Our temptation thus far has been to drive ahead with technology and to try to fit all the pieces together with the tried and true methods of literacy and engineering. Accepting that the shape of this new world is not the same as what we have known up until now does not mean we have to give up attempts to shape it to our common good.”

(Andy Fitzgerald a.k.a. @andybywire ~ Radar O’Reilly)

The future of airline websites

A flying vision of the future.

“According to J.D. Power, eighty-seven percent of travelers used the Internet for the bulk of their travel planning in 2012, yet the online booking experience being offered by modern airlines is still stuck in the 90s. Inspired by the opportunity to bring progressive disruption to this huge marketplace, we reviewed all major airline websites, and graded them against design and usability criteria including: information architecture, interaction design and visual design. The results were disheartening. We believe that unless the airlines take drastic measures to improve their digital experiences, third-party sites like Kayak and Expedia will continue to eat into their profits. So we launched an experiment to explore, What if?”

(Fi)

Interacting in the global city

An expert speaks…

“In today’s global cities, public urban space is constituted in my different ways. Residents in the same neighborhood may have very diverse types of knowledge about their shared public space: The children know the neighborhood at ground level, the tech designer knows the Wi-Fi coverage at the cafes, the homeless know about the night fauna. How do these understandings of urban space affect our view, use, and design of technology?”

(Saskia Sassen a.k.a. @SaskiaSassen ~ Interaction14 videos)

Translating websites for humans, not for search engines

M2M, P2M or P2P, finding what you’re looking for.

“Although these are obviously very important aspects of translating a website, I miss one other essential aspect: creative writing. It is all very well to get your website ranked number one in Google, but if the website itself puts off visitors because it is badly written, the whole website becomes pointless. It is important to keep in mind that, in the end, websites are written/translated for human visitors, not just for search engines.”

(Percy Balemans ~ Translation is Art)

Architecture, design, and the connected environment

Great description of the distinction between architecture and design. Like InfoArch and InfoDesign, human cognition and perception.

“(…) user interface design is a context-specific articulation of an underlying information architecture. It is this IA foundation that provides the direct connection to how human end users find value in content and functionality. The articulatory relationship between architecture and design creates consistency of experience across diverse platforms and works to communicate the underlying information model we’ve asked users to adopt. (…) This basic distinction between architecture and design is not a new idea, but in the context of the Internet of Things, it does present architects and designers with a new set of challenges. In order to get a better sense of what has changed in this new context, it’s worth taking a closer look at how the traditional model of IA for the web works.”

(Andy Fitzgerald a.k.a. @andybywire & +Andy Fitzgerald ~ O’Reilly)

How Google unified its products with a humble index card

Think Paul Otlet and his index cards. His mission and operations align so well with those of Google.

“We’ve actually tapped into one of the oldest pieces of graphic and information design around — business cards, calling cards, greeting cards, playing cards. They all have the same embodiments because they’re all reflections of a similar set of design problems.”

(Mark Wilson a.k.a. @ctrlzee ~ Fast Co.design)

Cards: The next paradigm?

Leave out the question mark for me.

“I’m going to share some insights about cards and explore other design patterns that those drawn to cards might want to consider. (…) The cards design pattern is a smart solution for the modern web, which is both dynamic and responsive. However, the pattern has its limitations and might be a challenge to adopt when designing for a complex interface.”

(Wan-Ting Huang ~ EchoUser) ~ courtesy of @iatv

Surveying the big screen

And what about wall-size screens or future iTVs?

“(…) by embracing large screens, designers have the opportunity to work within a larger fold, presenting the user with more content simultaneously, lessen scrolling on longer pages, and create a richer, more expansive user experience. And by using the same practices we developed to adapt layouts to smaller screens and identifying some common patterns for large screens, we need not necessarily introduce extra cost or time to our projects.”

(Mike Pick a.k.a. @mikepick ~ A List Apart)

Systemic design

Designing with a system in mind is just an important hygiene factor.

“Planes, buildings, automobiles, software. On the surface, one of these things is not like the other. But at a recent talk at the Warm Gun conference in San Francisco, our UX Developer Federico Holgado connected the systems of manufacturing and app development. The rapid iterations and MVPs inherent to software already exist in the assembly of products much bigger and more complex. What Federico points out is that a ship, a building, and a car are merely collections of components. Components are manageable and flexible. So long as the components join together seamlessly in the end, modularizing the pieces translates to flexibility, speed, and paradoxically both independence and collaboration.”

(MailChimp ux a.k.a. @MailChimpUX)

Nine ways to get the most out of Design Thinking

DT is a mindset, not a silver bullet.

“Design thinking is a slightly murky concept that means different things to different people. At heart, though, it is about fusing the creative and open-ended with the analytical and operational, combining very different ways of thinking and acting. This is, of course, easier in theory than in practice. How do you get children’s book authors and chemical engineers to click into something greater than the sum of the parts — rather than devolve into warring camps? Here are some of the lessons I’ve learned along the way as CEO and rules we all try to adhere to at Lippincott.”

(Rick Wise ~ Fast.CoDesign) ~ courtesy of riander

14 ways to improve the UX of on-site search results

Like enterprise software applications, SERPs are the pages UX forgot.

“An effective site search tool is hugely important tool for ecommerce as it’s a common way for shoppers to navigate sites and find products. In fact up to 30% of visitors will use the site search tool and these tend to be highly motivated shoppers who know exactly what they’re looking for. The speed in which results are returned is very important, but there are also many other factors that influence the overall user experience and could be the difference between making a sale or losing a potential customer.”

(David Moth a.k.a. @DavidMoth ~ Econsultancy)

Why Moore’s Law doesn’t influence design these days: Less is “Moore”

The end of a long-lasting law. New law will be based upon another perspective of technology: paralellism.

“Technology cycles have been on a tear for decades, with each chip iteration bringing more capabilities at lower prices. But less can be more in tech products-and design is the way to balance that factor.”

(Kevin C. Tofel ~ GigaOm)

The trouble with content

Content as the generic term for all things digital stuff.

“The core problem seems to be a feeling that the word ‘content’ reduces thoughtful, artistic expressions to a commodity. The websites and apps we develop to elegantly deliver words, images and media experiences are perceived as empty containers, hungry for content to be poured into them. Content marketing campaigns depend on calendars that demand to be filled on a regularly scheduled basis. This may give the impression that an effective approach to content is to churn out generic stuff that fits the size and shape of the container, and meets the deadlines.”

(Rachel Lovinger a.k.a. @rlovinger ~ Razorfish Scatter Gather)

Flat UI and forms

Forms (digital and physical) are always the orphans of information design.

“Though some decry flat user interfaces as pure fashion, or the obvious response to skeuomorphic trends, many designers have embraced the flat approach because the reduction in visual styling (such as gradients, drop shadows, and borders) creates interfaces that seem simpler and cleaner. The problem is that most flat UIs are built with a focus on the provision of content, with transactional components (i.e. forms) receiving very little attention. What happens when flat and forms collide? User experiences can, and often do, suffer.”

(Jessica Enders ~ A List Apart)

How to be an educated consumer of info graphics: David Byrne on the art-science of visual storytelling

A couple of my universa coming together.

“(…) at the heart of the aspiration to cultivate a kind of visual literacy so critical for modern communication. Here are a few favorite pieces from the book that embody that ideal of intelligent elegance and beautiful revelation of truth.”

(Maria Popova a.k.a. @brainpicker ~ Brain Pickings)

Design thinking is killing creativity

Is business killing creativity by nature?

“A fellow designer and I were discussing this in detail and jointly came to this disappointing conclusion. It was quite a significant conclusion and likely to be correct, as both of us were in positions to manage design processes and teams, and also shape and influence design centric business strategies. I do not think that this epiphany happened as a result of this discussion. This was something that has been cooking at the back of my mind since design thinking started gaining traction in the competitive corporate environment. My thoughts include design thinking’s impact, its fallout, and its side effects. This was really not an easy post to write, there were lots of information for me to manage and reorganize. As with any story, lets start from the beginning by looking at why design thinking was even needed in the first place?”

(Avi Bisram a.k.a. @avi_bisram)