Idea 2006: Provocation and revelation

“In a room full of designers, software developers, architects, museum design professionals, and even a solitary (but charming and Canadian) archaeologist, here was a profound statement of principles about the relationship between designer, information, and audience. So much of the activity around the profession of information architecture and user-centred design in my experience is based on tasks, goals, functions, and flows. It’s about attempting to control the user’s experience to such a degree that some claim to be able to actually design an experience. And here was a set of principles, first articulated 50 years ago that seemed as relevant and as fresh as anything we’d seen or talked about at the conference.” (Gordon Ross – Disseminate) – courtesy of heyblog

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