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User experience

User experience is about how a person feels about using a product, system or service. (source: Wikipedia)

25 User Experience Videos That Are Worth Your Time

“We’re all mostly accustomed to educating ourselves by reading articles. Rare are the opportunities to attend conferences or watch live shows on subjects that we’re interested in. That’s why we are presenting here phenomenal videos and related resources on the topic of user experience (UX) by different presenters at different events. We have focused on current content but have included some older videos that are still relevant. It will take you more than 16 hours to watch all of these videos. So, make some popcorn, turn off the lights and enjoy.” (Janko Jovanovic – Smashing Magazine)

Testing Content Concepts

“As UX professionals, we’re all familiar with the need to test user experience designs. Testing content, however, might be a different story. Most companies haven’t given testing content the attention it deserves—partly because it’s challenging. One challenge is that time and budget usually do not allow us to test every single piece of content. Another challenge is that gathering too much unfocused feedback can freeze our projects in analysis paralysis. To meet these challenges, try testing your content concepts—and start testing them early in your projects.” (Colleen JonesUXmatters)

Web Site User Experience Anatomy

“Just like human anatomy, the anatomy of a web site is composed of different user experience parts that must all work together seamlessly. Optimizing the user experience of each part however is problematic: Where do you start? How much user experience testing and adjusting should you do on each of your page types? What’s critical, important or just a nice to have in terms of spending your limited user experience testing resources?” (Craig Tomlin – What Makes Them Click)

How to seduce your users with web design

“We all like being seduced. Interaction on the web can take advantage of this idea. There is a notion of “seductive interfaces”. It’s about surprise and delight. We are all seducers. We are doing it out of instinct. This doesn’t have to do with deviation, mind control, and trickery. It’s not about the one-night stand; it’s about forming a long-term relationship with the user.” (ZDNet) – courtesy of usabilitynews

Cameras, Music, and Mattresses: Designing Query Disambiguation Solutions for the Real World

“Our language is limited and imperfect. Typically, people type search queries quickly and with little forethought, so queries are definitely less than perfect. When a customer constructs a query that may have more than one meaning, a good search user interface provides tools to help the customer define the query in less ambiguous terms, so the search results more closely match the person’s intention. This process is known as disambiguation, and best practices for effectively supporting the disambiguation of search queries are the subject of this column.” (Greg NudelmanUXmatters)

Can Experience be Designed?

“We naturally assume that the way we experience our world must be unique. The idea that our experience has been shaped by someone else threatens our belief in individuality and personal freedom. Out of the fear to not be special many will even reject the idea that two people can share a similar physical experience.” (iA)

Social and Experience Design: Inspired Ideas, Practical Outcomes (IDEA 2009 Day 2)

“IDEA2009 had the world’s foremost thinkers and practitioners converge on Toronto’s MaRS Convention Center to share the big ideas that inspire, along with practical solutions for the ways people’s lives and systems are converging to affect society. Listen and learn from experts in a variety of fields as we all continue the exploration of Social Experience Design.” (Jeff Parks – Boxes and Arrows)