The paradox of wearable technologies

Still lots of design territories to discover in the ‘wearable sphere’.

“Welcome to the new world of wearable computers, where we will tread uneasily as we risk continual distraction, continual diversion of attention, and continual blank stares in hopes of achieving focused attention, continual enhancement, and better interaction, understanding, and retention. Google’s latest hardware toy, Glass, which has received a lot of attention, is only the beginning of this challenge.”

(Donald A. Norman ~ MIT Technology Review)

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