User Innovation

“Empirical research is finding that users rather than manufacturers are the actual developers of many or most new products and services ñ and that they are a major locus of innovative activity in the economy. This finding opens up new questions and avenues for exploration in fields ranging from economics to management of technology to organizational behaviour to marketing research. Examples are patterns in innovation by users, characteristics of innovating users, design of a user-centered innovation process, economics of a distributed innovation process that includes users as innovators, and social welfare implications of innovations by users.” (MIT) – courtesy of fabio sergio

Going Dutch? Design Pros and Cons of the Netherlands

“One reason for its recent success is that The Netherlands is possibly the most intelligent market for design in the world. Sophisticated public and private sector clients know how to commission and manage design. And most cities and government agencies have procurement policies that enable projects to be awarded to the best design, not just to the cheapest proposal. (…) Connectivity between people and ideas is further hindered by the turf-protecting way professional organizations, and design businesses, are organized. The result is that many designers lack the expertise to tackle the complex and multi-dimensional social questions that confront us.” (John ThackaraIn the Bubble) – courtesy of chad thornton

A Conversation with Jef Raskin

“(..) when I joined Apple, I had the concept in my head of a computer that would be purchased at reasonable cost, would be graphic from the get-go, and would be far easier to use then existing computers because it would have a much better interface. So I drew up the specs for it and started hiring the people, designed a lot of the software, designed a lot of the user interface and managed to get a project started inside Apple called ‘the Macintosh Project.’ I called it ‘Macintosh’ because the McIntosh is my favorite kind of apple to eat. And I figured that if I was going to have an apple I might as well have a tasty one.” (ACM  Ubiquity)

SVG: The Sure Thing

“If you mention Scalable Vector Graphics language (SVG) in a crowd of web developers they will immediately gravitate to the question of whether it can ‘beat’ Flash. Recently SVG Print has focused attention on the question of whether SVG can compete with PDF and Postscript. These are exciting possibilities: it would be great to unify these domains under a standardized, XML-based syntax. Nevertheless, it is ultimately quite limiting to define SVG by its success in replacing these existing technologies. SVG is much more than a Flash and PDF-killer.” (Paul Prescod – SVG Open 2003)

To Wax Nostalgic

“The evolution of personal music delivery is directly relevant to the creation of powerful brand experiences. To make strong, genuine connections with our audience, we need to be conscious of the value of rich, multi-sensorial experiences.” (Josh Alkire – Thread)

Information Design: The Understanding Discipline

“Information design is not the same as information architecture; it is not merely an ‘enlightened’ version of graphic design; it is not somehow a niche component in interface or experience design; it is not technical writing. It is a broad and exploratory discipline that encourages research and development, understands that a galaxy of disparate tactics are bound together in creating successful information solutions, endeavors to understand people and the world as thoroughly as possible to enable better design and endeavors to identify and synthesize any discipline that contributes to better understanding.” (Dirk KnemeyerBoxes and Arrows)