Doceo + mentum – a ground for a new discipline

“The aim of Documentation is rapidly and easily to provide all researchers, whatever their level of knowledge or culture, both with the materials of study which represent the totality of human experience and with detailed information on particular points. In scientific, technical, historical, social and industrial matters, it is the systematically organised intermediary between the public and documents, between those who read and those who write. It provides recorded information, that is, the distribution of information by the book, periodical, newspaper, and photographic image.” (Niels Windfeld Lund – DOCAM’03 Conference)

Simplicity

“(…) an experimental research program at the Massachusetts Institute of Technology’s Media Lab focused on developing technologies for design – designs that are simpler to understand, easier to use, and, ultimately, more enjoyable.” (John Maeda)

Ted Nelson

“After taking a computer course at Harvard in 1960, Ted Nelson began a mystical journey. He started exploring the possibility of liberating text from paper, of developing a means whereby writers could harness text in a manner closer to human cognitive patterns: i.e., the way words flowed through our minds. In 1965 Nelson coined the term hypertext. Ultimately, in his brilliant 1974 book, ‘Computer Lib/Dream Machines’, he laid down the foundation for a communications theory transcending text. Hypertext became hypermedia. Imagery and sound played roles equal to text. Nelson realized that personal computers with multimedia capabilities must burst the boundaries of artistically rendering internal reflection.” (Peter Schmideg)

Lorem Ipsum Generator

“116 words of the original 16th century Lipsum plus 384 additional words, carefully chosen from Cicero’s very own ‘De Finibus’, bonded by superior scripting and utmost linguistic accuracy guarantee for the web’s most random … ah, randomness – 500 times sheer bliss for the typographically inclined. Ipso facto.” (Lorem Ipsum) – courtesy of marek moehling

Serious Games Summit 2004

“The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. (…) This is the page to add your notes and slides from the 2004 Serious Games Summit 2004.” (Serious Games Initiative) – courtesy of jeroen van mastrigt