CPH127: Design + Innovation

“This is a brand spanking new blog about the major influence of design as a motor for innovation, and like wise the other way around. We are neither 100% design-focused nor are we 100% business-focused. Our team consists designers, MBAs, dot-com entrepreneurs and all the other folks you would never expect to be on this kind of blog.” (About CPH127) – courtesy of kelake

How to build a better web browser

“I’m in the lucky minority of people that have actually designed successful browsers, or parts of them, for any length of time, and with Firefox and Opera in the headlines, and the art of browser design becomes important again, I thought I’d write down some of what I know. Its been years since I was a program manager on the Internet Explorer project, but I’ve maintained interests in the design of navigation and searching systems of all kinds: what follows is a rough summary of what I’ve learned.” (Scott Berkun) – courtesy of lawrence lee

Information Esthetics: Lecture Series One

“Making data meaningful – this phrase could describe what dozens of professions strive for: Wall Street systems designers, fine artists, advertising creatives, computer interface researchers, and many others. Occasionally something important happens in these practices: a data representation is created that reveals the subject’s nature with such clarity and grace that it both informs and moves the viewer. We both understand and care. This is the focus of Information Esthetics.” (Chelsea Art Museum) – courtesy of victor lombardi

The Consumer Infotronics Industry

“(…) I think that the iPod represents the tip of the iceberg. The iPod heralds the emergence of a new 21st century industry that I will call, for lack of a better set of words, consumer infotronics. The reason why we need a new term to describe this industry (versus calling it a new category) is that it is about going beyond what the consumer electronics industry currently represents.” (John MaedaSimplicity)

Component Content Management in Practice

“As the market for content management technology continues to grow, so too do the ways in which organizations seek to use content management. What began as a market focused on web content management has grown to include document management, digital asset management, and records management. What has emerged along with this growth is the use of the umbrella term Enterprise Content Management (ECM) to describe a broad, enterprise-class platform of content management technology that can handle all kinds of content.” (Bill Tripp – The Gilbane Report) – courtesy of elearningpost

Conversation with Richard Saul Wurman

“I had an epiphany at about twenty years of age, a true momentary epiphany. It had nothing to do with making things understandable for the world. It had to do with my own ignorance. Everything comes from that terrifying moment, that milli-second, that terrifying moment of utter truth that I understood that I understood nothing. Understanding what it is like not to understand is the one thing that touches every part of my life, Even at those times when I am engaged in fun, games, frivolity, glitzy stuff and making a fool of myself it always comes from that moment, the moment when I am an empty bucket.” (GK VanPatter – NextD Journal 6.1)

Making Personas More Powerful: Details to Drive Strategic and Tactical Design

“How can something that feels so right be so wrong? Personas ought to be one of the defining techniques in user-focused design. Lots of professionals create them, yet too often the personas end up being too vague to guide a product’s focus. They often lack the detail to be useful in guiding low-level design trade-offs. And, as typically done, personas have been too narrowly focused. They often aren’t helpful in identifying the information a user needs or creates. Nor do they have much to say about the sensory and emotional aspects of user experience—the sorts of factors that cause consumers to lust after products like Apple’s iPod.” (turok – LiveJournal)

Towards a Toolkit for Interaction Design

“I begin with a definition, and illustrate my approach to partitioning the terrain of interaction design using five conceptual ‘lenses’. In so doing, I cover most of what I see as the theoretical roots of interaction design. I then turn to the role of theory in interaction design, and suggest that a good way to begin is to assemble a toolkit of concepts for interaction design that consists of appropriately sized theoretical constructs.” (Tom Erickson) – courtesy of elearningpost

The IA of Things: Twenty Years Of Lessons Learned

IA Summit 2005 Presentation – “It’s the dawn of an age where interactive functionality and information is available and intertwined everywhere. The past two decades have been a pre-dawn period where products, software, environments, functionality, and interaction with information have gradually converged. What lessons have been learned within a single consulting design career during this period, pursuing from the beginning, convergence in these areas?” (James Leftwich) – courtesy of functioning form