XcD

“The scope of human-computer interaction design has widened to include concerns with fun, emotion, beauty, aesthetics and values. There is an increasing emphasis on holistic approaches to user experience and what is now called experience design. A number of frameworks and theoretical approaches to experience design have been developed and a range of methods and techniques have also been proposed. This website is part of the work carried out on the EPSRC grant Theory and Method for Experience Centred Design. This site links to our own work and that of others on theory and method for experience centred design or XcD as we seem to have started calling it.” (Mark A. Blythe)

Design for the Dream Economy

“After the eras of the Commodity Economy, the Manufacturing Economy, the Service Economy and the Information Economy, we have now entered the era of the Dream Economy.The key to success in the Dream Economy is an in-depth and holistic understanding of people. It’s not only about meeting people’’s practical needs, but also about meeting their aspirations and providing a positive emotional experience.” – (Pat Jordan – uiGarden.net)

All The Knowledge of the World

“A documentary about Paul Otlet, often considered the father of information management, narrated by W. Boyd Rayward, his biographer. In the late 1800s and early 1900s Otlet pioneered the field of what we today call information science, but what he called documentation. A hundred years before the development of the Internet, Otlet used terms like web of knowledge, link, and knowledge network to describe his vision for a central repository of all human knowledge. In English and French. Produced for Dutch television in 1998.” – See also Françoise Levie’s documentary film ‘The Man Who Wanted To Classify The World‘ (€ 28 plus shipping and handling) – (Internet Archive)

Foundations of Interaction Design

“It’s also important to note that Interaction Design is distinct from the other design disciplines. It’s not Information Architecture, Industrial Design or even User Experience Design. It also isn’t user interface design. Interaction design is not about form or even structure, but is more ephemeral – about why and when rather than about what and how.” (David Malouf – Boxes and Arrows)

Multi-Touch Systems That I Have Known And Loved

“Since the announcement of the iPhone, an especially large number of people have asked me about multi-touch. The reason is largely because they know that I have been involved in the topic for a number of years. The problem is, I can’t take the time to give a detailed reply to each question. So I have done the next best thing (I hope). That is, start compiling my would-be answer in this document. The assumption is that ultimately it is less work to give one reasonable answer than many unsatisfactory ones.” (Bill Buxton)

Content management by redefining the document

Keynote by Ted Nelson – “Content Management is not just a corporate issue. Authors and families, as well as companies small and immense, have the same problem on one scale or another. Here is the problem: The curation and presentation of media, even as the media change. Whether the media are family pictures and family trees, or fleets of brochures and web pages, they need to be saved, shown and repeatedly edited. And not only long-term media assets, but day-by-day communications and presentations and changes, may need to be tracked and managed.” (cmf2006)

Conference Review UPA 2007: Part I/II

“This year’s theme focused on Patterns and how they serve as ‘blueprints for usability’. Conference co-chair, Carol Smith articulated the pertinence of this theme. “As usability professionals, our ability to observe users and to discover their patterns of interaction is integral to our work. By defining these patterns, we can then leverage that knowledge to create usable interfaces that are familiar and useful to our users.” – (Joi L. RobertsUXmatters)

An Audience of One: Creating Products for Very Small Workgroups

“As creators of digital user experiences, we must transform complex workflows and tasks into useful applications. Experts have written much about the UX design process as it applies to broad audiences, industry-specific vertical markets, and large corporate user groups. However, as our evolving information economy continues to encourage greater and greater specialization of job roles, there is an increased need for customized applications—digital systems that only a select few people will ever use.” (Jonathan FollettUXmatters)

2Collab beta

“2collab is a social bookmarking site where you can store and organize your favorite internet resources – such as blogs, websites, research articles, and more. Then, in private or public groups you can decide to share your bookmarks with others – stimulating debate and discussion. Members of groups can evaluate these resources (by rating bookmarks, tagging and adding comments), or add their own bookmarks. You can browse public groups and bookmarks, but must register (your name and email address) to access the full functionality – such as creating groups, adding comments, and adding bookmarks.” (Elsevier)

The myth of content and presentation separation

“One of the hallmark attributes of web standards-based design is the concept that proper use of semantic (X)HTML and CSS completely abstracts the presentation of a site from its content. One key real-world benefit of this separation is that come redesign time, one only needs to change or replace the CSS stylesheet, and needn’t lay so much as a finger upon the hallowed grounds we call markup. I’m here to say that this mantra isn’t much more than a fairy tale.” (Jeff Croft)

User Experience and the Analysts

“As part of our ongoing research of the UX environment, we recently took a closer look at the six major analyst firms (Aberdeen, AMR, Forrester, Gartner, IDC, and Yankee). We were hoping to determine if the analysts were paying much attention to user experience, so we searched a variety of UX-related terms (21, to be precise) on their respective web sites. We then looked at which firms paid attention to which UX topics, how these firms stacked up against each other, and how they compared to the web’s overall UX consciousness.” (Louis Rosenfeld – Rosenfeld Media)

User Value: Competing Theories and Models

“In design research, the issues of what exactly constitutes user value and how design can contribute to its creation are not commonly discussed. This paper provides a critical overview of the theories of value used in anthropology, sociology, philosophy, business, and economics. In doing so, it reviews a range of theoretical and empirical studies, with particular emphasis on their position on product, user, and designer in the process of value creation. The paper first looks at the similarities and differences among definitions of value as exchange, sign, and experience. It then reviews types and properties of user value such as its multidimensionality, its contextuality, its interactivity, and the stages of user experience dependency identified by empirical studies. Methodological approaches to user value research and their possible applications in design are also discussed. Finally, directions for future research on user value are discussed giving particular emphasis to the need of tools and methods to support design practice.” (Suzan Boztepe – International Journal of Design 1.2)

Home Page Design

“It is time to review a company home page design. There are a number of stakeholders involved in home page design, and each of them wants a piece of the home page real estate. Are there questions you can ask before approaching home page design that can move it beyond the influence of specific stakeholders in the company toward a common vision? Are there tips to consider when designing a home page? This is article will help you better understand how to approach home page design.” (Daniel SzucUXmatters)