Validating learning, much better than just using or experiencing.
“While much of the literature regarding usability testing in libraries focuses on library websites, this article describes an approach that evaluates the usability of learning artifacts, such as learning objects and print materials, as well as learning experiences. In three case studies, we describe our approach to testing these materials and experiences, the results and improvements we made, and the lessons we learned that have informed our approach. We argue that librarians should incorporate usability testing into instruction, from testing learning objects in development to testing complex learning activities and print materials. This approach to usability testing and evaluation will give educators an evidence-based way to develop more effective learning materials and experiences, making them better for our learners.”