Considerations for Mobile Design (Parts 1-3)

“The three parts of the series were split into the following segments: Part 1: Speed (The introduction to the series identified constraints in mobile design imposed by bandwidth, download and upload speeds.); Part 2: Dimensions (This section attempts to establish common limitations across groups of devices based on resolution and physical size. In addition, solutions for serving specific styles to groups of devices are offered, and analyzed.); Part 3: Behavior (Perhaps the least complete of the sections, this article attempts to show how users behave differently on handheld devices compared to desktops. At the same time, this area probably interests me most, but I believe much more testing will need to be done in regard to how gesture-based interfaces can be used in an acceptable way before the ideas explored here become more relevant.)” (David Leggett)

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