All posts about
Usability

Usability is the ease of use and learnability of a human-made object. (source: Wikipedia)

Bridging the CEO credibility gap

So, grow-up you UX community.

“Unfortunately, boardroom UX literacy does not develop by itself. It is the role of UX leaders to create an environment in which it can develop within their companies’ leadership teams and to provide meaningful data to which it can be applied. (…) I would suggest that the root cause leading to CEOs remaining underserved by the typical usability data available to them is a continued lack of business leadership focus and practice understanding among the UX community.”

(Daniel Rosenberg ~ Interactions March-April 2013)

The past 100 years of the future: Human-computer interaction in science-fiction movies and television (.pdf)

HCI in films, TV shows and SciFi is really getting a genre.

“During the past hundred years, science-fiction (sci-fi) films and, later, videos, have, of necessity, had to depict detailed views of human-computer interaction (HCI) of the future, or alternate pasts/presents, in order to convey a compelling scene and, sometimes, in order move forward the plot. This publication explores some of the themes that emerge from examining this body of work. The basic premise is simple: HCI professionals can learn something from sci-fi media, and sci-fi media-producers can learn more from HCI professionals in order to show smarter views of the future.”

(Aaron Marcus a.k.a. @amandaberkeley ~ Amanda)

The Design for Usability book

A Dutch delight.

“The Design for Usability project published a book that provides the product development community with a comprehensive and coherent overview of the results of the project, in such a way that they can be applied in practice. The book outlines the studies conducted in the project, and indicates how the individual research projects are related and which of them can be applied in a coherent mode.”

(Edited by @jaspervankuijk ~ Design for Usability)

Revealing unawareness in usability related decision-making

Usability, (still) a vibrant concept.

“Nowadays, many users experience usability issues with their electronic products. It does not work as they expect or otherwise irritates the user, so he becomes dissatisfied about the product and may even complain about it. These numbers of complaints to companies and usability issues are high and rising. Reasons for these increasing numbers are the highly complex electronic products that are being developed, the global economy in which they are created and produced, and the wide variety of users that uses the product.”

(Christelle Harkema and Ilse Luyk-de Visser ~ Design for Usability) ~ courtesy of annekevandelangkruis