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Interviews

The Architecture of Unusual Things

“Strap on your mental protective gear and join IBM Fellow Grady Booch on a high-energy tour of things unusual, curious, and just plain weird. Of course there are lessons to be learned along the way, as we discover how common design principals inform even the most uncommon of entities. We’ll also explore the evolution of different genres of architecture, the forces that have shaped them, and their practical manifestation in today’s Web- and services-oriented architectures.” (IBM Rational Events)

Profiles in IT: Andrew Dillon

“The essence of information organization is not a computer science issue. It’s a cognitive issue. Understanding how people think and reason, and organizing information in a user-centric way so that it provides real value to a human–these are the pillars of the classic library and information science approach.” (IT@UT)

Conversation with Lucy Suchman

“The trick in designing information systems is to introduce bits of automation that will fit in to the work and do useful things, and then make it possible for people to work with those bits of automation embedded in the systems while leaving them the discretionary space to exercise the kind of judgment they need to exercise to really get the work done.” (Dialog on Leadership) – courtesy of brightly colored food

A Conversation with Jef Raskin

“(..) when I joined Apple, I had the concept in my head of a computer that would be purchased at reasonable cost, would be graphic from the get-go, and would be far easier to use then existing computers because it would have a much better interface. So I drew up the specs for it and started hiring the people, designed a lot of the software, designed a lot of the user interface and managed to get a project started inside Apple called ‘the Macintosh Project.’ I called it ‘Macintosh’ because the McIntosh is my favorite kind of apple to eat. And I figured that if I was going to have an apple I might as well have a tasty one.” (ACM  Ubiquity)

Gates on the Lifespan of Desktop Computing

“We’re doing anything where software runs – on TV, watches, video games, you name it. If it’s about writing great software that can empower people, we’re doing software for every one of those things. As long as we’re doing a good job writing software we’re targeting our software at the full range of devices.” (USATODAY) – courtesy of nooface

Interview with Alan Kay

“Alan Kay knows what he has contributed to technology and the way we all, at home and at work, interact with computers. His frustration lies in how little use we make of the dynamism at our fingertips. He has very clear, very vocal ideas about the failures and setbacks caused by all sorts of dominant technologies – the World Wide Web prime among them. ‘Internet, good; World Wide Web, bad. The Web was put together by people with more energy than sophistication.'” (Rebecca Rolfes – HP Business View)