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Information design

Information design is the skill and practice of preparing information so people can use it with efficiency and effectiveness. (source: Wikipedia)

Programmers, designers and the Brooklyn Bridge

“Do engineers design? Can designers engineer? Looking back at great projects throughout history, it seems these kinds of questions never needed to be asked. There was a philosophy that surfaced in many great works that to do anything well required more than one skill set or discipline. On the contrary, unchecked specialization breeds fragile and shallow ideas. As technology has progressed, I think we’ve lost our connections with the great works of the past and the philosophies and attitudes that enabled their creation. The design and engineering of modern technology, software and the web has bred a hubris that anything older than a few years can’t possibly be relevant, and I think it’s a mistake. To argue this point, there is no better place to start as a basis of comparison and learning than the story of the Brooklyn Bridge.” (Scott Berkun – UIweb) – courtesy of lawrence lee

A republic of information designers

“The introduction of an information elite does little to reassure us. Wurman (1995) sees a heroic role for ‘a group of people, small in number, deep in passion, called Information Architects’, struggling forward through the ‘field of black volcanic ash’ constituted by current design, in order to save humanity from the ‘tsunami of data that is crashing onto the beaches of the civilized world’. This sounds more like a blurb for the next Spielberg blockbuster, with Information Architects as the good guys, than as a serious proposal about the role of information design. However, the conference brochure similarly suggests that the ‘Republic of Information’ is ‘going to be laid out and planned by a new breed of architects, informed with a new level of understanding and purpose’.” (Jos de Bruin and Remko SchaInstitute of Artificial Art Amsterdam)

Information Design: A young discipline pdf logo

“Information Design, ID, comprises research on analysis, planning, presentation, and understanding of a message – its content, language, and form. Regardless of the selected medium, a well designed information material will satisfy aesthetic, economic, ergonomic, as well as subject matter requirements. The study of information design can be summarised as a multi-disciplinary, multi-dimensional, and worldwide consideration.” (Rune PettersonInformation Design and Product Development, Mälardalen University, Eskilstuna, Sweden)

Cooperative brands: The importance of customer information for service brands pdf logo

“Focusing on a critical aspect in the relationship with consumers, Rob Waller and Judy Delin urge designers to create ‘cooperative’ communications – media that are relevant, clear, concise, thruthful, and informative. These attributes strengthen brand and build loyalty. Ignoring them causes confusion and doubt, weakening the connection with customers. Violating them – a ‘final straw’ experience – can end the customer relationship.” (Rob Waller)

Wizards and Guides: Principles of Task Flow for Web Applications 2/2

“Although wizards are a common feature of the interface landscape, their rigidity clearly runs counter to one of the basic tenets of user-centered design: providing the user with appropriate control over the interaction. Therefore, like the pointy-hat mystics for whom they’re named, wizards should generally be treated with suspicion and skepticism, and ideally avoided whenever possible.” (Bob BaxleyBoxes and Arrows)

The knowledge management puzzle: Human and social factors in knowledge management

“Knowledge management is often seen as a problem of capturing, organizing, and retrieving information, evoking notions of data mining, text clustering, databases, and documents. We believe that this view is too simple. Knowledge is inextricably bound up with human cognition, and the management of knowledge occurs within an intricately structured social context. We argue that it is essential for those designing knowledge management systems to consider the human and social factors at play in the production and use of knowledge.” (J. C. Thomas, W. A. Kellogg, and T. Erickson – IBM Research)

Genre and Multimodality: A computer model of genre in document layout

“Layout and graphics are not random: they are used creatively to express meaning, just as language is. The GeM project analyses expert knowledge of page design and layout to see how visual resources are used in the creation of documents, both printed and electronic. The genre of a page (…) plays a central role in determining what graphical devices are chosen and how they are employed.” (GeM Project Team)