All posts about
Information architecture

Information architecture is the categorization of information into a coherent structure, preferably one that most people can understand quickly, if not inherently. (source: Wikipedia)

More on European UX Events

“In Adaptive Path’s newsletter of September 28, I shared my views on the European UX scene. In response, several people wrote to me with additions to the landscape. Below are the most interesting ones, followed by my impressions of 3 more European conferences: Euro IA, UX Russia and Design by Fire. And yes, I will count Russia as part of Europe in this respect.” (Peter Boersma ~ Adaptive Path)

Dancing with the Cards: Quick-and-Dirty Analysis of Card-Sorting Data

“User researchers frequently use card sorting to understand how users perceive the structure of a Web site and the ideal way for them to navigate through the site. Usually card sorting starts with doing an inventory of a Web site’s content, then creating a card for each stand-alone piece of content. Researchers recruit participants for a card sort from a Web site’s target audience, then ask them to group the cards into categories that make sense to them.” (Shanshan Ma ~ UXmatters)

Possibilities Abound

“Wurman holds a special place for those who practice information architecture. He coined the term in 1976, in part as a response to what he identified as limited perceptions of the word design. The term information architect grew from his desire to know rather than already knowing; and from his ignorance and curiosity rather than his intelligence and assumptions. So it’s not surprising that when Wurman presented keynote remarks at the recent IA Summit, he spoke of information architecture within the framework of a journey from not knowing to knowing. That’s the magic of this business, he told us.” (Thom Haller)

The Information Architecture of Cities

“Cities can be viewed as information architecture systems. Here, ‘architecture’ is used in the sense of computer architecture — it refers not to the design of buildings, but to how the components of a complex system interact. Information exchange includes the movement of people and goods, personal contact and interactions, telecommunications, as well as visual input from the environment. Information networks provide a basis for understanding living cities and for diagnosing urban problems. This paper argues that a city works less like an electronic computer, and more like the human brain. As a functionally complex system, it heuristically defines its own functionality by changing connections so as to optimize how components interact. An effective city will be one with a system architecture that can respond to changing conditions. This analysis shifts the focus of understanding cities from their physical structure to the flow of information.” (L. Andrew Coward and Nikos A. Salingaros ~ Journal of Information Science, Volume 30 No. 2, 2004) | courtesy of @wantmag

Maturing a Practice

“The authors of this paper position pratice-led research (PLR) as an effective agent in the transformation of the seemingly inherent and natural acts found in casual practice into the formal arrangement of accepted truths and regulated practices of a discipline for user experience design (UXD) and information architecture (IA) communities of practice. The paper does not intend to exhaustively define discourse analysis, discipline practice or pratice-led research per se, but rather to introduce practitioners and the fields of UX and IA at large to the basic concepts of PLR so as to begin establishing discussion and awareness.” (Hobbs, J., Fenn, T., & Resmini, A. ~ Journal of Information Architecture No. 3)

Beyond Findability: Search-Enhanced IA for Content-Intensive RIAs

“This paper details a way to extend classic information architecture for web-based applications. The goal is to enhance traditional user experiences, mainly based on navigation or search, to new ones (also relevant for stakeholders’ requirements). Examples are sense making, at a glance understanding, playful exploration, serendipitous browsing, and brand communication. These new experiences are often unmet by current information architecture solutions, which may be stiff and difficult to scale, especially in the case of large or very large websites. A heavy reliance upon search engines seems not to offer a viable solution: it supports, in fact, a limited range of user experiences. We propose to transform (parts of) websites into Rich Internet Applications (RIAs), based, beside other features, upon interaction-rich interfaces and semantic browsing across content. We introduce SEE-IA (SEarch-Enhanced Information Architecture), a coherent set of information architecture design strategies, which innovatively blend and extend IA and search paradigms.” (Spagnolo, L., Bolchini, D., Paolini, P., & Di Blas, N. ~ Journal of Information Architecture No. 3)

Architecture and User Experience: An Ecology of Use

“Over the past several months I’ve proposed Architecture differs from design in its strategic and political positioning. In the last article, I suggested User Experience Architecture is at its best when it forces the business to question its assumptions about its market, its offerings, the technologies it depends on, and ultimately its vision. Do all businesses benefit equally from a User Experience Architecture? When is the time, effort and cost valuable, and when is it unnecessary? Hasn’t business done just fine for the past several thousands of years without a need for a User Experience Architecture? Why now?” (CHIFOO)

Organizating Content: A 7 Parts Series

“I’m starting a new series on organizing content. I’m not sure how many parts there will be in this series. Writing essays in a serial format is an experiment I’m exploring. Basically this approach to writing follows the agile model. I write a bit, get some feedback, write some more, get feedback, and keep going. The feedback along the way shapes the direction I’m heading. Also, with each serial post, I hope to take the issue a little deeper.” (I’d Rather Be Writing)

The Future is Already Here: Three Trends in IA

“(…) my opening keynote slides and the talk I wrote out which I gave at the German IA Conference in Cologne, Germany May 14, 2010. I speak about experience design, social design and service design. The theme of the conference is Service. Design. Thinking. What I actually said may have been slightly different than the text here but the intent was the same.” (Erin Malone)

The Anatomy of a Website

“Many people find it hard to picture a website as more than a bundle of content. This often makes explaining the mixture of languages used and the way everything comes together a difficult task. Because what makes up a website can be related and linked to the physiology of a human body, this article’s comparison should help clients and beginners alike understand the complex nature of a site’s creation and components.” (Alexander Dawson – Six Revisions)

In Search of Novel Ways to Design Large Cultural Web Sites

“In this paper, we illustrate how Rich Internet Applications (RIAs), combining lightweight information architecture with advanced search paradigms (like faceted search) and interactive visualization strategies, can be used to better support a number of communication goals. The examples are taken from the new Web site for the Directorate General of Antiquity of the Italian Ministry for Culture Heritage (to become public in Autumn 2010), where both a huge amount of content (the Italian archeological heritage) and a variety of users’ profiles (from scholars to amateurs and tourists) are managed.” (Stefano De Caro, Nicoletta Di Blas, and Luigi Spagnolo ~ Museums And The Web 2010) courtesy of petermorville