All posts about
User experience

User experience is about how a person feels about using a product, system or service. (source: Wikipedia)

Moving UX into a position of corporate influence: Whose advice really works?

Audio and slides – “An audio recording synchronized to the presentation of slides is now available for my CHI 2007 conference session entitled, ‘Moving UX into a position of corporate influence: Whose advice really works?’ For a sense of how the members of the panel repositioned themselves on stage during the session (which you’ll hear but, of course, not see), read ‘So, whose advice really works?'” (Richard Anderson – riander blog)

Placing Value on User Assistance

“User assistance writers are often the Rodney Dangerfields of the UX world, bemoaning the fact that we don’t get any respect. I think the real problem is that user assistance folks are not particularly good at communicating the ways in which we add value to an enterprise. This column explores two models that show how user assistance adds value and how we can communicate that value to those who pay our salaries—something I would like to encourage other user assistance writers to do.” (Mike HughesUXmatters)

Closing the Communication Loop

“When our online service channels fail to meet the needs of our customers, if we’re lucky, customers will resort to an alternative channel to get the assistance they need. In doing so, our customers offer us the potential of gaining rich insights into their needs and mental models. Feedback forms, complaints, call center logs—all of these tell us valuable information about customers’ failed interactions. It’s in the nature of user experience work that we really begin to understand the success of our designs only after a project goes live. We minimize the risk of a complete failure by using iterative design methods and carrying out usability testing at various stages of the implementation. Whether we follow user-centered design or activity-centered design or even agile development methods, there is a certain element of uncertainty about the quality of the finished result until it hits the production servers.” (Steve BatyUXmatters)

Show and Tell: Imagining the User Experience Beyond Point, Click, and Type

“More reliable and permanent than human memory, the technology of written language dominates as the primary method human beings use for conveying abstractions of complex ideas across space and time. The evolution of written language has complemented that of new distribution technologies—from handwritten papyrus scrolls to books and other print publications produced on offset printing presses to the pixels on our computer screens.” (Jonathan FollettUXmatters)

Applied Empathy: A Design Framework for Human Needs and Desires

“Part One of this series, Applied Empathy, introduced a design framework for meeting human needs and desires and defined five States of Being that represent the different degrees to which products and experiences affect and motivate people in their lives. Part Two explained the three Dimensions of Human Behavior and outlined a variety of specific needs and desires for which we can intentionally design products. This third and final part of the series shows how this design framework maps to a variety of well-known products and experiences and illustrates how this framework can be put to practical use.” (Dirk KnemeyerUXmatters)

The road to finding is paved with data: Web analytics and user experience

“The non-digital world often provides designers with metaphors and models of how things work; these metaphors and models provide the raw material and inspiration for our digital designs. However, in physical information spaces it’s difficult to integrate different modes of finding, so they provide few if any good sources of inspiration for how to integrated finding in the digital environment.” (Louis Rosenfeld – Adobe Design Center)

Konigi

Knowledge Sharing & Competitive Research for User Experience Design – “The idea of researching how others have designed the look and feel of web sites and crafted their user interfaces is a practice many of us are engaged in continually. We may monitor innovative designers and the sites of influence that have paved the way for the practices we engage in as user experience and visual designers. In a way, it allows us to remain competitive to know what others are up to, but that awareness alone can be a double-edged sword. (…) My goal in all of this is to prove the point that design patterns are nice, but innovation for the sake of improving contextual experience is better. This site is also about demonstrating the idea that not only is it our job to give users what they expect and think they want, but more importantly it is to give them what they need and might not be able to express. I think some of the examples I showcase here do that exceptionally well.” (About Konigi) – courtesy of petervandijck

Designing Ethical Experiences: Social Media and the Conflicted Future

“Questions of ethics and conflict can seem far removed from the daily work of user experience (UX) designers who are trying to develop insights into people’s needs, understand their outlooks, and design with empathy for their concerns. In fact, the converse is true: When conflicts between businesses and customers—or any groups of stakeholders—remain unresolved, UX practitioners frequently find themselves facing ethical dilemmas, searching for design compromises that satisfy competing camps. This dynamic is the essential pattern by which conflicts in goals and perspectives become ethical concerns for UX designers. Unchecked, it can lead to the creation of unethical experiences that are hostile to users—the very people most designers work hard to benefit—and damaging to the reputations and brand identities of the businesses responsible.” (Joe LamantiaUXmatters)

User Experience in India

“The usability and user experience communities of practice are experiencing great growth and have emerged in countries throughout the world. These developing practices have brought about a huge economic boom in the UX market as both customers and clients are beginning to understand the business benefits they bring. In India, we have undoubtedly seen the growth of these practices. Indian UX companies are delivering designs that satisfy users’ needs to their clients.” (Afshan KirmaniUXmatters)

Engagement: Should We Care?

“These days, the idea of customer engagement is almost as hot as Web 2.0—and almost as controversial. As busy UX professionals, should we invest our time and energy in caring about engagement, or is it just another buzzword? I think we do need to understand customer engagement, so that, at a minimum, we can respond intelligently to questions about it from marketers or executives. We might even glean some useful insights from thinking about engagement. This column aims to cut through the hype and reveal the potential value of engagement” (Colleen JonesUXmatters)

Motorcycle UX: Riding in the Fast Lane

“As a UX designer, understanding what contributes to a great user experience, how to define who users are, what their mental models consist of, and what kinds of interactions encourage them to succeed—all of these things make me happy. But the thing that makes me the happiest is spending time riding my Moto Guzzi Breva 1100—a rare, handmade Italian motorcycle. For me, it’s the ultimate user experience.” (Joe SokohlUXmatters)

Engaging User Creativity

“With so many choices as to how we can spend our time in the digital age, attention is becoming the most important currency. In today’s splintered media environment, new digital products and services must compete with everything under the sun, making differentiation key to developing an audience that cares, invests, and ultimately drives value.” (Jonathan FollettUXmatters)