“The usefulness of personas in defining and designing interactive products has become more widely accepted in the last few years, but lack of published information has, unfortunately, left room for a lot of misconceptions about how personas are created, and about what information actually comprises a persona.” (Kim Goodwin – User Interface 7 East)
“A persona is a concrete representation of a target user of a product; an imaginary person derived from user research and described in rich detail.” (Tamara Adlin et al. – CHIplace)
“A persona is a user archetype you can use to help guide decisions about product features, navigation, interactions, and even visual design.” (Kim Goodwin – Cooper Interaction Design)