All posts about
Information design

Information design is the skill and practice of preparing information so people can use it with efficiency and effectiveness. (source: Wikipedia)

The Future of the World Wide Web

Testimony of Sir Timothy Berners-Lee (CSAIL Decentralized Information Group – Massachusetts Institute of Technology) before the United States House of Representatives Committee on Energy and Commerce (Subcommittee on Telecommunications and the Internet). Hearing on the ‘Digital Future of the United States: Part I – “(…) some of my experience of having designed the original foundations of the Web, what I’ve learned from watching it grow, and some of the exciting and challenging developments I see in the future of the Web.” (Tim Berners-Lee)

Doing Today’s Job with Yesterday’s Tools

“In the same way the user interfaces are much more consistent because applications all use the same toolkits, then having a common information management framework that other applications can build upon will go a long way towards a more consistent set of interactions. I’d like to outline what I think are the key requirements for such a framework to be successful.” (Patrick DubroyBoxes and Arrows)

Envisioning the Whole Digital Person

“Our lives are becoming increasingly digitized—from the ways we communicate, to our entertainment media, to our e-commerce transactions, to our online research. As storage becomes cheaper and data pipes become faster, we are doing more and more online—and in the process, saving a record of our digital lives, whether we like it or not. As a human society, we’re quite possibly looking at the largest surge of recorded information that has ever taken place, and at this point, we have only the most rudimentary tools for managing all this information—in part because we cannot predict what standards will be in place in 10, 50, or 100 years.” (Jonathan FollettUXmatters)

Book Preview: Information Foraging Theory

“Most books on human-computer interaction (HCI) and usability give recommendations based on empirical research, guidelines fit to observed user behavior, and cognitive models after the fact. Peter Pirolli, the father of information foraging theory, has written a new book that models and predicts what users will do before they navigate a website. Using mathematical models of human behavior, Pirolli lays out the foundation of information foraging theory, a relatively new field based in part on optimal foraging theory in animals (Stephens & Krebs 1986). The result is a seminal work in Oxford University Press’ series on Human-Computer Interaction. We were fortunate to review a proof of Pirolli’s new book Information Foraging Theory: Adaptive Interaction with Information, due out April 2007.” (Website Optimization) – courtesy of petermorville

Early and often: How to avoid the design revision death spiral

“One lesson we’ve learned over the past several years here at Cooper is that on the vast majority of our projects, intimate client collaboration is a critical ingredient for success. This is a lesson that we have sometimes learned the hard way; collaboration can be messy, unpredictable and has often forced us to compromise what we thought was a supremely clear and elegant vision. Despite these growing pains, we have now come to embrace the unpredictability and compromise; through well-managed client collaboration, our designs are stronger and are more likely to serve our clients’ needs and satisfy the goals of end users” (David CroninuiGarden.net)

Review of ‘Everyware: The dawning age of ubiquitous computing’

“Adam’s thesis is that technology and our experience of it will change significantly in the very near future: computer processing will insinuate its way in into our daily lives deeply and invisibly, in a way that PCs haven’t. It will move from our desktops and server rooms into our walls, our furniture, our clothing, and perhaps even into our bodies; everyware will literally be everywhere.” (Andrew Otwell – heyblog)

Seeing the World in Symbols: Icons and the Evolving Language of Digital Wayfinding

“Of all the objects that occupy our digital spaces, there are none that capture the imagination so much as icons. As symbols, icons can communicate powerfully, be delightful, add to the aesthetic value of software, engage people’s curiosity and playfulness, and encourage experimentation. These symbols are key components of a graphic user interface-mediators between our thoughts and actions, our intentions and accomplishments.” (Jonathan FollettUXmatters)

Slideshare and the ‘slideumentation’ of presentations

“Don’t get me wrong, there are some cool features in Slideshare. SlideShare does indeed make it easy to upload PowerPoint slides and it is quite cool that you can embed clickable slides into your blog or view them in good quality on a large screen. But without the possibility to include audio (or video and animation) with slides I just do not see what all the excitement is about (yet).” (Garr Reynolds – Presentation Zen)

An empirical examination of Wikipedia’s credibility

“Wikipedia is an free, online encyclopaedia which anyone can add content to or edit the existing content of. The idea behind Wikipedia is that members of the general public can add their own personal knowledge, anonymously if they wish. Wikipedia then evolves over time into a comprehensive knowledge base on all things. Its popularity has never been questioned, although its authority has. By its own admission, Wikipedia contains errors. A number of people have tested Wikipedia’s accuracy using destructive methods, i.e. deliberately inserting errors.” (First Monday 11.11)

Web Science

“Since its inception, the World Wide Web has changed the ways scientists communicate, collaborate, and educate. There is, however, a growing realization among many researchers that a clear research agenda aimed at understanding the current, evolving, and potential Web is needed. If we want to model the Web; if we want to understand the architectural principles that have provided for its growth; and if we want to be sure that it supports the basic social values of trustworthiness, privacy, and respect for social boundaries, then we must chart out a research agenda that targets the Web as a primary focus of attention.” (Tim Berners-Lee et al.)

We Got Sick of Hearing About Design & China, So we Got on a Plane and Went There

“There has certainly been a great deal of speculation lately regarding the real or perceived rise of Chinese industrial design. We say ‘perceived rise’ to emphasize that their impending world domination in this field is not a foregone conclusion, despite the frequent flurries of listserve chatter and design-conference panel discussions supporting such a notion.” (Bruce M. Tharp and Stephanie Munson – uiGarden.net)

A Discussion with Danah Boyd

“(…) Boyd is a Ph.D. candidate at the University of California, Berkeley’s School of Information, explores how young people negotiate the presentation of self in online mediated contexts. Her research focuses on how this young audience engages with ‘digital publics’ – connected social spaces such as MySpace, LiveJournal, Xanga and YouTube.” (Ibiblio’s Speaker Series) – courtesy of boingboing